The Captain's Log: Starting Wealth

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The characters for The Captain's Log begin the game at 4th level. The have already spent some time adventuring and trading. To represent this players will be granted allotments (rather than a single lump sum) to purchase specific items that are representative of their previous adventures and earnings. Each of the following categories provides a gold amount and specific restrictions for purchasing these goods. Players get to choose all 4 options, but may not use any extra gold from one category for purchasing in another.

1. Characters will begin play with one “lucky” trinket item. This item may be magical and must not be worth more than 2,500 gold. This item should be something that your character values (ie. wedding ring, rabbits foot, necklace, earring, something found in a cave, etc). It may operate outside of the normal wondrous item options available to players with the GMs approval.

2. Characters are allotted an item worth no more than 1,000 gold. This item may be magical in nature, or simply something of value that the adventurer found and decided to hold onto (ie. furniture, art, masterwork weapons, etc).

3. Characters are allotted 1,400 gold to be spent on potions, scrolls, wands, or spell/alchemy components

4. Characters are allotted 1,200 gold pieces for purchasing mundane goods. This gold may not be used to purchase magical goods. Mundane goods include food, armor, rope, backpacks, etc.


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