Difference between revisions of "Coils of the Silver Tongue"
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− | This campaign was created by [[User:Tim]] for the World of Sarrata. It was played in 2008-2009. It encompassed a time line parallel to the [[Forgotten Light]] Campaign. This campaign revolved around a group of social misfits and their experiences with the [[Othar]] [[Verdis]]. | + | This campaign was created and run by [[User:Tim]] for the World of Sarrata. It was played in 2008-2009. It encompassed a time line parallel to the [[Forgotten Light]] Campaign. This campaign revolved around a group of social misfits and their experiences with the [[Othar]] [[Verdis]]. |
=Characters= | =Characters= | ||
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====Rosewood==== | ====Rosewood==== | ||
+ | The campaign starts out with our not so heroes getting off a caravan they were put in charge of protecting. They arrived in the small sleepy town of Rosewood, Mishar. Almost immediately the group gets the feeling something is not right with this town. They quickly find out rumors of the dead walking again and a local legend the kamricon haunts the woods. The group encounters many of these undead and quickly put an end to them. The group also makes friends with the local guard and the town gravekeeper. On one night the party makes a valiant stand against the mysterious monsters in the village graveyard. In one of the crypts several of the party members find a spring of life water and the Druid Nyle uses its power to make the plants grow. A paladin by the name of Glarion Unterspike shows up and says he will save the city from the plague of undead that haunts them. In one final battle the group tracks down several kamricon to a small cave outside of town and kill the beasts with the help of Unterspike. Upon inspection of the bodies they find a set of serial numbers. The town of Rosewood celebrates the slaying of the beasts and pays the heroes well. On the day of the celebration however a messenger from a city just north of their calls for heroes to help slay some ghosts. | ||
====Hail==== | ====Hail==== |
Revision as of 04:33, 3 April 2010
This campaign was created and run by User:Tim for the World of Sarrata. It was played in 2008-2009. It encompassed a time line parallel to the Forgotten Light Campaign. This campaign revolved around a group of social misfits and their experiences with the Othar Verdis.
Contents
Characters
Player Characters
In many groups the characters all possess a similar quality, in the case of this group it was the inability to fit in normally. While no one was considered normal by any standards it should be noted that almost all the starting characters of this campaign were people that did not fit in with society and decided to adventure out.
Brent - The Ephrynn barbarian and later ranger who could be considered the leader of this cohort. Brent was a forthright, honest and strong person who was able to keep most of these people in line. Despite Brent's lack of mental faculties he actually was one of the wiser people in the party. His main motivation for traveling was to find his lost tribe and start a family as well. He did find a suitable partner and settled down and had children with her. Brent was the one that had started the idea of hunting Verdis. Montblanc nicknamed Brent "Dimples" because of the wide smile Brent possessed.
Montblanc The Bamboozler - the gnomish wizard who was a powerful as he was annoying. He served to be one of the brains of the party next to Loric. He was also undoubtedly one of the funniest people of the party. His motivation for travel was to find material for his new book. Despite the mischief he got into he was a well dependable member of the party when he wasn't drinking.
Villians
Notable Non-Playable Characters
Synopsis of Plot
Rosewood
The campaign starts out with our not so heroes getting off a caravan they were put in charge of protecting. They arrived in the small sleepy town of Rosewood, Mishar. Almost immediately the group gets the feeling something is not right with this town. They quickly find out rumors of the dead walking again and a local legend the kamricon haunts the woods. The group encounters many of these undead and quickly put an end to them. The group also makes friends with the local guard and the town gravekeeper. On one night the party makes a valiant stand against the mysterious monsters in the village graveyard. In one of the crypts several of the party members find a spring of life water and the Druid Nyle uses its power to make the plants grow. A paladin by the name of Glarion Unterspike shows up and says he will save the city from the plague of undead that haunts them. In one final battle the group tracks down several kamricon to a small cave outside of town and kill the beasts with the help of Unterspike. Upon inspection of the bodies they find a set of serial numbers. The town of Rosewood celebrates the slaying of the beasts and pays the heroes well. On the day of the celebration however a messenger from a city just north of their calls for heroes to help slay some ghosts.