Difference between revisions of "Coils of the Silver Tongue"

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[[Brent]] - The [[Ephrynn]] barbarian and later ranger who could be considered the leader of this cohort. Brent was a forthright, honest and strong person who was able to keep most of these people in line. Despite Brent's lack of mental faculties he actually was one of the wiser people in the party. His main motivation for traveling was to find his lost tribe and start a family as well. He did find a suitable partner and settled down and had children with her. Brent was the one that had started the idea of hunting Verdis. Montblanc nicknamed Brent "Dimples" because of the wide smile Brent possessed.  
 
[[Brent]] - The [[Ephrynn]] barbarian and later ranger who could be considered the leader of this cohort. Brent was a forthright, honest and strong person who was able to keep most of these people in line. Despite Brent's lack of mental faculties he actually was one of the wiser people in the party. His main motivation for traveling was to find his lost tribe and start a family as well. He did find a suitable partner and settled down and had children with her. Brent was the one that had started the idea of hunting Verdis. Montblanc nicknamed Brent "Dimples" because of the wide smile Brent possessed.  
  
[[Montblanc]] The Bamboozler - the gnomish wizard who was a powerful as he was annoying. He served to be one of the brains of the party next to Loric. He was also undoubtedly one of the funniest people of the party. His motivation for travel was to find material for his new book. Despite the mischief he got into he was a well dependable member of the party when he wasn't drinking.  
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[[Montblanc]] The Bamboozler - the gnomish wizard who was a powerful as he was annoying. He served to be one of the brains of the party next to Loric. He was also undoubtedly one of the funniest people of the party. His motivation for travel was to find material for his new book. Despite the mischief he got into he was a well dependable member of the party when he wasn't drinking. This character was played by [[Helik4888]]
  
 
[[Loric]] - The Male psion on the run from [[Naltronia]]. A grandiose man with a grandiose plan. He believed it to be in his inherent nature to rule others and sought a means to do so. He was very much the planner of the party often giving counter points to any insane ideas everyone else came up with. At various points in the game though his own sanity was called into question as he was haunted by nightmares and tried hard to contain the power within him. In one instance he lost control of his power and "exploded" in a burst of psionic disintegrate. While he lost his life as well as the lives of others he was brought back to life. His power grew even more leading up to the battle of Barrier Hold. Where he was a key player in it, unfortunately he lost his life again to a Sun Soul and was not brought back. He was nicknamed Micky because he had big ears.
 
[[Loric]] - The Male psion on the run from [[Naltronia]]. A grandiose man with a grandiose plan. He believed it to be in his inherent nature to rule others and sought a means to do so. He was very much the planner of the party often giving counter points to any insane ideas everyone else came up with. At various points in the game though his own sanity was called into question as he was haunted by nightmares and tried hard to contain the power within him. In one instance he lost control of his power and "exploded" in a burst of psionic disintegrate. While he lost his life as well as the lives of others he was brought back to life. His power grew even more leading up to the battle of Barrier Hold. Where he was a key player in it, unfortunately he lost his life again to a Sun Soul and was not brought back. He was nicknamed Micky because he had big ears.

Revision as of 21:42, 6 April 2010

This campaign was created and run by User:Tim for the World of Sarrata. It was played in 2008-2009. It encompassed a time line parallel to the Forgotten Light Campaign; beginning during the Summer of 981 Lunidor(LD). This campaign revolved around a group of social misfits and their experiences with the Othar Verdis.

Characters

Player Characters

In many groups the characters all possess a similar quality, in the case of this group it was the inability to fit in normally. While no one was considered normal by any standards it should be noted that almost all the starting characters of this campaign were people that did not fit in with society and decided to adventure out.

Brent - The Ephrynn barbarian and later ranger who could be considered the leader of this cohort. Brent was a forthright, honest and strong person who was able to keep most of these people in line. Despite Brent's lack of mental faculties he actually was one of the wiser people in the party. His main motivation for traveling was to find his lost tribe and start a family as well. He did find a suitable partner and settled down and had children with her. Brent was the one that had started the idea of hunting Verdis. Montblanc nicknamed Brent "Dimples" because of the wide smile Brent possessed.

Montblanc The Bamboozler - the gnomish wizard who was a powerful as he was annoying. He served to be one of the brains of the party next to Loric. He was also undoubtedly one of the funniest people of the party. His motivation for travel was to find material for his new book. Despite the mischief he got into he was a well dependable member of the party when he wasn't drinking. This character was played by Helik4888

Loric - The Male psion on the run from Naltronia. A grandiose man with a grandiose plan. He believed it to be in his inherent nature to rule others and sought a means to do so. He was very much the planner of the party often giving counter points to any insane ideas everyone else came up with. At various points in the game though his own sanity was called into question as he was haunted by nightmares and tried hard to contain the power within him. In one instance he lost control of his power and "exploded" in a burst of psionic disintegrate. While he lost his life as well as the lives of others he was brought back to life. His power grew even more leading up to the battle of Barrier Hold. Where he was a key player in it, unfortunately he lost his life again to a Sun Soul and was not brought back. He was nicknamed Micky because he had big ears.

Nyle - the feisty druid whose catch phrase "I will turn you into a tree once I figure out how" became a defining feature of her. She was a young druid that traveled with her owl whom she never revealed its name. She made her own personal grove in the village of Rosewood, Mishar. She built it on a spring of Life Water which made it grow big and strong but also attracted some unwanted attention. A few blighters took interest in her grove but she defended it against them as well as traded with them. In the party she acted as the healer and eccentric source of common sense. Her strong will and can do attitude is what made her a valuable member of the party. Over the course of the campaign she connected with most of the party in a loving fashion. Her primary reason for hunting Verdis was that he was a threat to the natural world and must be stopped.

Ovak

Cyrus

Soveliss

Ivelios

Villians

Verdis

Notable Non-Playable Characters

Synopsis of Plot

Rosewood

The campaign starts out with our not so heroes getting off a caravan they were put in charge of protecting. They arrived in the small sleepy town of Rosewood, Mishar. Almost immediately the group gets the feeling something is not right with this town. They quickly find out rumors of the dead walking again and a local legend the kamricon haunts the woods. The group encounters many of these undead and quickly put an end to them. The group also makes friends with the local guard and the town gravekeeper. On one night the party makes a valiant stand against the mysterious monsters in the village graveyard. In one of the crypts several of the party members find a spring of life water and the Druid Nyle uses its power to make the plants grow. A paladin by the name of Glarion Unterspike shows up and says he will save the city from the plague of undead that haunts them. In one final battle the group tracks down several kamricon to a small cave outside of town and kill the beasts with the help of Unterspike. Upon inspection of the bodies they find a set of serial numbers. The town of Rosewood celebrates the slaying of the beasts and pays the heroes well. On the day of the celebration however a messenger from a city just north of their calls for heroes to help slay some ghosts.

Hale