Difference between revisions of "Human, Caliphim"

From Saratta
Jump to: navigation, search
(Created page with 'Category: Races of Saratta ==Summary== ===Personality=== ===Relations=== ===Homeland=== ===Religion=== ===Language=== ==Notable Humans== ==Racial Traits== <b> +2…')
 
m
 
Line 1: Line 1:
 
[[Category: Races of Saratta]]
 
[[Category: Races of Saratta]]
 
==Summary==
 
==Summary==
 
+
Coastal, Eastern Kingdoms of Arambashia
  
 
===Personality===
 
===Personality===
Line 10: Line 10:
  
 
===Homeland===
 
===Homeland===
 
+
Arambashia's Eastern Kingdoms
  
 
===Religion===
 
===Religion===

Latest revision as of 21:32, 14 June 2015

Summary

Coastal, Eastern Kingdoms of Arambashia

Personality

Relations

Homeland

Arambashia's Eastern Kingdoms

Religion

Language

Notable Humans

Racial Traits

+2 to One Ability Score: Human characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.

- Medium: Humans are Medium creatures and receive no bonuses or penalties due to their size.

- Normal Speed: Humans have a base speed of 30 feet.

- Bonus Feat: Humans select one extra feat at 1st levels.

- Battle Hardened: Caliphim gain a +1 bonus to CMD.

- Know Your Surroundings: The Eastern Kingdoms are packed together and change hands often. Caliphim pay close attention to the lands of both ally and enemy. They gain Knowledge (Local - Eastern Arambashia) as a class skill.

- Sign of Respect: The nobility play a powerful role within the Caliphim kingdoms. Their names are well known. Caliphim gain Knowledge (Nobility) as a class skill.

Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).