The Captain's Log: Trade Routes

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These are the known trade route maps that are available to the crew in the Captain's Log adventures. Routes will be added for the mainland runs as the maps are gathered.

The trade routes are color coded based on how dangerous each one is to travel.

Green Routes: Well patrolled the City States that claim the waters (ie. the Scarlet Order or the Great Houses of Foriedy), these routes are frequented by trade ships. Vessels on these routes typically carry passengers as opposed to valuable goods, making them less than prime for pirates. They are generally regarded as safe.

Yellow Routes: Less patrolled but still see plenty of travel. Encountering other vessels on yellow routes is fairly common and traders bear a wide variety of goods. Everything from food to gold runs over these waters. These routes tend to be longer.

Orange Routes: Risky. Plenty of valuable goods cross these waters, making them prime targets for pirating ships. Near Foriedy these routes see heavy travel and ships often move together for protection. In the further reaches of the Isles they are less traveled but are often in wide expanses of open water with few options for refueling or repair if something bad happens. They should be traveled with care.

Red Routes: Dangerous. Very few ships run these routes because the threats outweigh the reward. They tend to be monster infested and often run across wide open waters with no land around for weeks.

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Relevant Adventures and Campaigns: The Captain's Log